enum PlaneDetection (Niantic.ARDK.AR.Configuration.PlaneDetection)
Overview
Options for detecting real-world surfaces with a world-tracking configuration. More…
enum PlaneDetection { None = 0, Horizontal = 1, Vertical = 2, };
Detailed Documentation
Options for detecting real-world surfaces with a world-tracking configuration.
Limit changing this enum, because it is used in comparisons with the ARDK.AR.Anchors.PlaneAlignment enum. This rigidness is due to how these enums are backed in ARKit and ARCore.
Enum Values
None
No plane detection.
Horizontal
Used for detecting planar surfaces perpendicular to gravity.
Vertical
Used for detecting planar surfaces parallel to gravity.