class ARFrameMarkerScanner (Niantic.ARDK.Utilities.Marker.ARFrameMarkerScanner)
Overview
This Scanner processes image textures received from the given ARSession’s OnDidUpdateFrame callback to try and parse a marker in the device camera’s view More…
class ARFrameMarkerScanner: Niantic.ARDK.Utilities.Marker.IMarkerScanner { public: // enums enum TextureType; // properties IMarkerParser MarkerParser; MarkerScannerStatus Status; // events event GotResult(); event Ready(); event StatusChanged(); // methods ARFrameMarkerScanner( IARNetworking arNetworking, MarkerScannerSettings settings = null, IMarkerParser markerParser = null ); void Dispose(); void Scan(); void Stop(); override string ToString(); void Update(); };
Inherited Members
public: // properties IMarkerParser MarkerParser; MarkerScannerStatus Status; // events event GotResult(); event Ready(); event StatusChanged(); // methods void Scan(); void Stop(); void Update();
Detailed Documentation
This Scanner processes image textures received from the given ARSession’s OnDidUpdateFrame callback to try and parse a marker in the device camera’s view
Note
This is part of an experimental feature that is not advised to be used in release builds.
Methods
void Scan()
Used to start Scanning
Parameters:
callback |
void Stop()
Used to Stop Scanning